My 2019 Motion Graphics Showreel
Personal project experimenting with textures in Octane.
Personal project exploring lighting and texturing.
Personal project inspired by all the amazing work I see on Instagram.
Personal project using some ‘highway Kitbash 3D’ elements, as well as a statue scan from ‘The French Monkey.’
Small personal project testing displacement. Modelled in Cinema 4d and rendered with the Physical renderer.
Personal project experimenting with displacement of greeble patterns on simple geometry. All that detail is a complete trick! Helps to have a real spaceman in the scene.
Personal modeling project to try my hand at some spaceships. The psychedelic landscape made a nice contrast.
Personal project inspired by Francis Ford Coppola’s version of ‘Dracula’. The sky steals the show here!
Personal project inspired by Arnaud Kleindienst. There’s so much amazing stuff on Instagram! I modeled most of this but did use some pieces from the Kitbash 3D greeble pack.
Discovering the French Monkey had a treasure trove of free, I repeat FREE, 3D scans of statues at the Louvre changed my life forever. This is a simple illumination turntable test.
Personal Project inspired by a Beeple everyday from like 3 years ago. Takes a helluva long time to render because of the damn refraction!
This was an incredibly fun little experiment displacing the geometry of a gorgeous picture from the Hubble space telescope. Adding some rolling movement took this baby to the next level!
This short experiment was so much fun to do. I only made a couple simple shapes and then repeated them over and over, squashing and stretching to disguise the trick.
I loved diving into the world of Tron for this personal project. Growing up with the original, it was a real thrill to model the ‘Recognizer.’
Playing around with the shader effector in Cinema 4D for this short experiment.
This short personal project was inspired by a gunner on the Death Star in the original Star Wars. The geometry is actually incredibly simple. As usual, a clever application of displacement and luminance maps steal the show.
This little experiment started off as a riff on a Beeple everyday from a couple years ago, but became a fun chance to build a future world.
Spaceship design for my short film KILLER FROM SPACE. I gathered TONS of reference to decide which design direction to go. Doing this you realize, “holy shit, every conceivable shape has already been done!”
Just goofing around with a sphere, the cloner, and an animated texture. The people were a fun chance to try out Mixamo’s incredible Mocap library.
I was part of the incredibly talented team at Moving Colour to bring this gorgeous video to life.
I was responsible for the compositing, and some of the animation, in these sections:
(0:15 - 0:32)
(0:37 - 0:42)
I had such a blast creating this shot personal project. I LOVE sci-fi movies, and especially futuristic tech. The sound effects come from a speeder bike in a certain space movie you may’ve heard of.
I’ve always been fascinated by eye exam machines, so I was destined to model one given the chance. There’s actually almost zero texturing. The photorealistic effect comes almost completely from the absurdly shallow depth of field of the camera.
Personal Project experimenting with photorealism. Also wanted to give a shoutout to my favorite company, “shitbag”!